Link
gaming
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gaming · quiz

Link

The Hero of Hyrule has saved the kingdom across dozens of timelines and generations. How well do you know the silent swordsman of The Legend of Zelda?

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Link

Link

gaming · Hero of Hyrule / Hero of Time / Hero of the Wild
series The Legend of Zelda
creator Shigeru Miyamoto
first appearance The Legend of Zelda (1986)
affiliation Kingdom of Hyrule
ability system Master Sword / Sheikah Slate / Ultrahand
signature move Spin Attack, Parry, Flurry Rush
forms Wolf Link (Twilight Princess), Fierce Deity (Majora's Mask), Various Masks
mbti ISFP
gaming · character profile

Who Is Link?

Link is the protagonist of Nintendo's The Legend of Zelda series, one of the most critically acclaimed and commercially successful franchises in gaming history. Created by Shigeru Miyamoto and first appearing in the 1986 NES title The Legend of Zelda, Link is a courageous Hylian warrior destined to protect the kingdom of Hyrule from the forces of darkness. Unlike most video game protagonists, Link is a silent character by design, intended to serve as a direct connection between the player and the game world. His name itself symbolizes this purpose: he is the "link" between player and adventure. Fellow [Nintendo icon Mario](/quiz/mario/) may be gaming's most famous face, but Link holds a unique place as the medium's most celebrated adventurer.

One of the most fascinating aspects of the Zelda series is that Link is not a single character but a recurring spirit reincarnated across different eras. Each game typically features a new incarnation of Link, chosen by destiny to wield the Master Sword and bear the Triforce of Courage. Whether he is the Hero of Time in Ocarina of Time, the Hero of Winds in The Wind Waker, or the Hero of the Wild in Breath of the Wild, every Link shares the same indomitable courage and sense of justice. This reincarnation cycle, established by the first hero's victory over the demon king Demise in Skyward Sword, ties the entire franchise together across multiple timelines.

The Legend of Zelda: Ocarina of Time (1998) is frequently cited as one of the greatest video games ever made, and its version of Link is perhaps the most iconic. Young Link's journey from the Kokiri Forest to the Temple of Time, where he draws the Master Sword and awakens seven years later as Adult Link, defined an entire generation's relationship with gaming. The game introduced Z-targeting combat, context-sensitive actions, and a vast 3D Hyrule that became the template for open-world adventure games. Majora's Mask, its direct sequel, placed the same Link in the doomed land of Termina with only three days to prevent the moon from crashing into the world.

Breath of the Wild (2017) reinvented the Zelda formula by dropping Link into a massive open world with unprecedented freedom. Players could climb any surface, glide across vast distances, cook meals for stat bonuses, and approach challenges in any order. The game sold over 30 million copies and won universal Game of the Year recognition. Its sequel, Tears of the Kingdom (2023), expanded on this foundation with the Ultrahand ability, letting players build vehicles, bridges, and contraptions from materials found throughout the world. The creativity enabled by Tears of the Kingdom's physics-driven building system made it one of the most inventive games ever released.

Link's cultural impact rivals that of any character in entertainment. He is a mainstay of the Super Smash Bros. roster, appearing in every entry of the crossover fighting series. His green tunic and pointed cap are among the most recognizable silhouettes in gaming, though Breath of the Wild's blue Champion's Tunic introduced a new iconic look. The Zelda franchise has sold over 150 million copies worldwide, and Link's adventures continue to set the standard for what action-adventure games can achieve.

Story Arc Timeline

1986 Debuted in The Legend of Zelda on NES, introducing open-ended exploration to console gaming
1991 A Link to the Past launched on SNES, establishing the Light World/Dark World duality
1998 Ocarina of Time released on N64, widely regarded as one of the greatest games ever made
2000 Majora's Mask introduced the three-day time loop mechanic and transformative masks
2002 The Wind Waker debuted Link's cel-shaded Toon incarnation and Great Sea sailing
2006 Twilight Princess featured Wolf Link transformation and companion Midna
2011 Skyward Sword explored the origin of the Master Sword and Link's reincarnation cycle
2017 Breath of the Wild launched on Switch, redefining open-world game design and selling 30M+ copies
2023 Tears of the Kingdom introduced Ultrahand building mechanics, selling 20M+ copies in its first year

Relationships & Connections

Link's most enduring relationship is with Princess Zelda, the wisdom-bearing ruler of Hyrule whose fate is perpetually intertwined with his own. Across different incarnations, their bond ranges from childhood friendship (Skyward Sword) to distant royalty-and-knight dynamics (Breath of the Wild). In Skyward Sword, which depicts the very first Link and Zelda, their relationship is the most overtly romantic in the series. In Breath of the Wild and Tears of the Kingdom, Zelda serves as a researcher and leader who trusts Link completely, and their devotion to each other drives the narrative of both games.

Link's circle of companions varies by incarnation but always plays a crucial role. Navi the fairy (Ocarina of Time), Midna the Twilight Princess, and Fi the spirit of the Goddess Sword each guide Link through their respective adventures. His horse Epona has appeared across multiple games as his faithful steed. On the antagonist side, Ganondorf (the Gerudo King who seeks the Triforce of Power) is Link's eternal adversary, reincarnating across eras just as Link does. Other notable allies include the Gorons, Zora, Rito, and Koroks, the various races of Hyrule who aid Link in his quests.

Link — Things You Should Know

  • Link was originally designed with a button nose and simple features so players could more easily project themselves onto the character.
  • Miyamoto drew inspiration for The Legend of Zelda from his childhood memories of exploring caves and forests near his home in Kyoto.
  • Link is left-handed in most games, but was switched to right-handed in Wii versions of Twilight Princess and Skyward Sword to match the Wii Remote.
  • The name "Zelda" was inspired by Zelda Fitzgerald, the wife of novelist F. Scott Fitzgerald.
  • There are 900 Korok Seeds hidden in Breath of the Wild, and the reward for finding all of them is intentionally anticlimactic: a golden piece of poop called Hestu's Gift.
  • Ocarina of Time was the first game to ever receive a perfect 40/40 score from Japanese gaming magazine Famitsu.
  • Despite being the title character's name, "Zelda" refers to the princess, not the hero. This confusion is so common that "I'm not Zelda, I'm Link" has become a gaming community meme.
  • Link's iconic green tunic was originally chosen because it was easy to render with the NES's limited color palette.
  • The Legend of Zelda was one of the first console games to feature a battery-backed save system, allowing players to save progress.

Frequently Asked Questions

Is Link the same person in every Zelda game?

No. Link is a different person in most Zelda games. The series follows a cycle of reincarnation established by the goddess Hylia, where a new hero bearing the spirit of courage is born whenever Hyrule faces great evil. Some games do share the same Link (Ocarina of Time and Majora's Mask, for example), but most feature entirely new incarnations.

Why doesn't Link talk?

Link is intentionally designed as a silent protagonist. Shigeru Miyamoto created him this way so that players can project their own thoughts and emotions onto the character. While Link does make vocal grunts and shouts during gameplay, he never speaks written or voiced dialogue in the games.

What is the Triforce?

The Triforce is a sacred golden relic left behind by the three goddesses who created Hyrule. It consists of three triangles representing Power (associated with Ganondorf), Wisdom (associated with Zelda), and Courage (associated with Link). Whoever obtains the complete Triforce can have any wish granted.

What is the timeline of the Zelda games?

The Zelda timeline is famously complex. It begins with Skyward Sword, then splits into three branches after Ocarina of Time depending on whether Link succeeds or fails, and whether he remains a child or adult. Nintendo published an official timeline in the Hyrule Historia book, though Breath of the Wild and Tears of the Kingdom are placed at the far end of all timelines.

What is the Master Sword?

The Master Sword, also known as the Blade of Evil's Bane, is a legendary sword that only the chosen hero can wield. It was originally the Goddess Sword in Skyward Sword, tempered through sacred flames to become the Master Sword. It is the primary weapon used to defeat Ganon across most Zelda games.

How many Zelda games are there?

There are over 20 mainline Legend of Zelda games spanning from the original 1986 NES title to Tears of the Kingdom in 2023. The franchise has sold over 150 million copies worldwide and includes remakes, handheld entries, and spin-offs like Hyrule Warriors.

Are Link and Zelda in a romantic relationship?

The nature of their relationship varies by game. In Skyward Sword, Link and Zelda share the most overtly romantic connection as childhood friends with deep feelings for each other. In Breath of the Wild, their bond is built on mutual trust and loyalty. Nintendo has generally left their relationship open to player interpretation.

What is Breath of the Wild about?

Breath of the Wild follows Link as he awakens from a 100-year slumber with no memories, tasked with defeating Calamity Ganon who has devastated Hyrule. The game features a fully open world where players can explore freely, tame horses, cook meals, solve shrine puzzles, and liberate four Divine Beasts before confronting Ganon in Hyrule Castle.